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Using External Bitmaps
Abstract: For my project I had a game styled like a first person shooter. One of the problems I encountered was finding a short and sweet way of loading a graphic with transparent portions onto the background. Another problem I encountered was loading my graphics. Almost all of the functions I encountered used graphics as resources, but that leads to a bloated executable. External graphic files also allow the user to make limited modifications to suite their own needs. Logon to read this entire article Or sign up for an account FREE! |
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